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Designing for Solo RPG

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Month: December 2017

Design Notes Posted onDecember 29, 2017April 2, 2023

Solo Sandbox

I had an idea to create a series of adventure seeds that can be used to stitch together a campaign.  Since I always have trouble […] Read More

Design Notes Posted onDecember 23, 2017April 1, 2023

Designing an RPG: Theme and Mechanics

So I have designed a couple of RPGs and even sold one of them locally for a little while.  Over a year, I made enough […] Read More

Solo Actual Play Posted onDecember 22, 2017April 1, 2023

A Dormant Mind: Solo Sidequest #2

A Simple Quest Seed: Negotiate a hostage release. One was never bored in the city of Caelfall. With the city guard stretched thin, Zith had been […] Read More

Solo Actual Play Posted onDecember 22, 2017April 1, 2023

A Dormant Mind: Solo Sidequest #1

My regular crew is starting a new campaign, and we’re back in Pathfinder this time.  So here to make sure I was running the character […] Read More

Solo Actual Play Posted onDecember 6, 2017April 1, 2023

The Greedy Caravan #2

It’s time to make our through the Crypt. A large crack in the ground is the only sign of the recent earthquake that brought this […] Read More

Design Notes Posted onDecember 2, 2017April 1, 2023

Modular 5-Room Dungeons

This is a proof of concept that you can take a 5-Room Dungeon type story and randomize the different pieces.  Imagine each part being in […] Read More

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